This is a shorter article by Anya Jaremko Greenwold (ever thought of using a pen name Anya?) about how many techniques help make Stop-Motion animations immensely. The first point is about Costume design. Usually, animated characters only don a few outfits. But starting with Coraline, Lakia used Costume Design to show the passage of time. This means that knitting was used a lot to help make the characters some sick threads. The next point is about how 3D Printing has helped out a lot. With 3D Printing, many different objects that are similar can be used to create more realistic animations. With color printing, more detailed textures can be produce to. Next is how armatures come into play. Armatures are more advanced than ever now. The metal skeletons now are composed of more pieces than ever to add more precise, realistic looking movements. With an average skeleton being made up of about 1.5 million pieces, compared to an older puppet like Jack Skellington that only had about 800 pieces. The Article then closed off by talking about Lakia's next Animation that will take place in Japan.
I thought the title for this article was a little misleading because only one part was about 3D Printing. But never the less, I found this article very interesting. As a big fan of Stop-motion myself, I found these advancements they have very intriguing. I'm glad that technology is letting us move beyond clay, and involving more digital stuff to provide better results. I find 3D Printing very promising for not only serving practical reasons, but helping out more and more in the Arts as well.
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