This article was about how Disney Research Zurich, has been making recent advances in creating realistic human eyes for Computer Animation. They discovered while studying to do this that like a snowflake, all eyes are genetically different. Not only that but have there own imperfections, asymmetry and tiny details hard to notice. To do all this, they developed a image capture system that scanned the persons eye. There are many exciting things that can come out of this. More realistic characters in Movies, Tv shows and Video Games, and making more realistic doubles of actors too.
I think that this is very interesting to hear about an I'm excited to see how Animation studios implement this in the future. One thing I think this will definitely lend itself nicely too is Video Games. A big problem as games try to make themselves more realistic, is dead eyes syndrome. This has been a big problem in all forms of Animation, but is especially noticeable in Video games because everything needs to be rendered on the fly, and it breaks emergence entirely which is very important in games. But anyways I'm still excited to see how well this technology is used in the future.
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