Sunday, September 28, 2014
Cloudy with a chance of animation principles
That title is pretty clever huh? And so is the movie Cloudy with a Chance of Meatballs. I really like this movie for many reasons but one of them is how well it uses the principles of animation. The movie uses Squash and Stretch quite a bit throughout the whole movie actually but one of the more notable examples would be when Flint and Sam are bouncing inside the jello castle. Anticipation is also another animation principle. It is used in the film when Flint extends his arm to catch a cheeseburger from the sky. Staging is used when the giant colorful cloud is seen for the first time which sets the stage for the thousands of cheeseburgers to rain from the sky. With Straight Ahead Animation and Pose to Pose, I think that most of the animation was pose to pose because most of the animation looks planned and exaggerated. Follow through animation is shown when Flint's coat flows in the wind when he runs. For Slow in and Slow out, the food avalanche accelerates in speed after it has gone on for a bit. For Arcs, the characters arms and legs move in arcs a lot of the time. An example of Secondary Action would be when Flint talks on the phone and walks at the same time. One of Timing would be how the fat mayor moves super slowly and pops up at certain times to act creepy and intimidating. Exaggeration would be... well much of the movie but an example would be when the cop is jumping 10 feet in the air when maneuvering around the crowd. For solid drawing, technically there is none because the film is 3D animated but the closest thing would be when he made a David sculpture out of jello. And lastly for Appeal, the movie is very appealing because of how exaggerated and cartoony the characters are which is a little different from the more realistic animation of Pixar or Dreamworks.
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